![]() ![]() Every installer is checked for authenticity from GOG.com and integrity before uploading. OMG! My antivirus software is reporting I downloaded malware! What gives? No, this would cost even more time and money. Please use JDownloader 2 to download game files and 7-Zip to extract them. What is the easiest way to download or extract files? Simple! To upload and share games from GOG.com. The configuration lists Pro AudioSpectrum 16 or Sound Blaster Pro 2 as music devices, but groups them to their main device when listing sound devices.Frequently Asked Questions What is the purpose of this site? In the SC2000 file, these banks are labeled GM.OPL and GM.AD, suggesting that they are banks for the different variants of cards that use the SB set of XMI files, namely the Adlib and Sound Blaster (which primarily use OPL synthesis) variants. There are also two instrument bank files in an unknown format for use with a different output. Tracks that begin with 5 correspond to the code WB, and are exclusively for the Creative Wave Blaster sample-based synthesis add-on for Sound Blaster 16 and Sound Blaster AWE32 cards.ĭefault Sys-Ex data is used and included in the rip for MT-32 output. ![]() Tracks that begin with 3 correspond to the code MT, and are for the Roland MT32/LAPC-1. Tracks that begin with 2 correspond to the code SB, and are used for several different FM synthesis cards (see below). These are the only tracks that come in Windows installs, in the MIDI file format. Tracks that begin with 1 correspond to the 2-letter code GM, for general MIDI. Sound card configuration options go under the section, and the set of XMI files to play back is set as a 2-letter code in the MUSICFILES field of the section. When the user selects a sound card for music playback in INSTALL.EXE, the program makes several edits to SC2000.CFG. There are 19 tracks per set numbered 0-18 (the Roland output is missing track 17 which appears to be used for sound effects). There are four soundtracks with the same music for four different sound cards, each has a numeric prefix 1, 2, 3, and 5 (4 doesn't exist, possibly indicating a sound card that was scrapped during development). The XMI music files were ripped from the SC2000.DAT file, which contains the majority of the game's data. The view has also switched to an isometric display which gives you a better look at your city and allows you to rotate the view. You can start a city all the way back in 1900 with only a few technologies available, and then, as time progresses, new technologies are invented until you reach the future where futuristic technologies like fusion power plants become available. In addition to all the features of the first game, SimCity 2000 introduces an entire water system, mountains, and the progression of technologies. The game also acts as a fun toy where you can cause disasters to see how your city reacts to fires, hurricanes, riots, plane crashes, even alien attacks! You also have to worry about the city's budget and not build so fast or so reckless that you end up going bankrupt. As your city grows, you will have various problems to deal with including traffic, crime, pollution, and civil unrest. You control the primary aspects of planning out the city including where residential, commercial, and industrial zones will be, where the police and fire departments will be built, power plants, parks, roads, railways, airports, and more. SimCity 2000 is a strategy game based on urban planning and sequel to SimCity (DOS). For other games in the series see SimCity. ![]()
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